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Tyrian 2000 walkthrough
Tyrian 2000 walkthrough








tyrian 2000 walkthrough
  1. Tyrian 2000 walkthrough full#
  2. Tyrian 2000 walkthrough plus#

I then try to put as much distance between myself and the Twilight Knight as the area allows. Once battle begins, I start off with Walk Unseen. I rest up and buff up over again before starting the final fight. So I first take a trip to the Market Triangle and buy those Potions back.

Tyrian 2000 walkthrough plus#

I had previously sold off a couple of Potions of Speed to the Druid Merchant, plus she had one in her own sale inventory beforehand. I employ the hit and run strategy, but I need to refine it because the Twilight Knight is a lot faster than Jargle. His blade also has a dispelling effect with a high DC, which means any contact with me is very likely to tear down any buffs that I may have on myself. He can also defend himself with Divine Shield. His attacks inflict enough damage as it is, but he can enhance them further with powers like Smite Good and Divine Might. My last and toughest one on one battle is against the Twilight Knight, who's a Vampire Blackguard. Only then does she strike with prejudice. *Evil* Selene's approach to this battle is essentially the same as the previous three, but with the proviso that she first stays in stealth until Maevhaun's Greater Invisibility wears off. Otherwise, Maevhaun will use Greater Invisibility and buff himself, and that means you may have to wait a good while before you can make progress.

tyrian 2000 walkthrough

It is preferable to win this quickly if possible. I then tag the Elemental with a Vitriolic Acid / Eldritch Chain, which finishes off Maevhaun as well. Maevhaun has spell resistance, so I lead off with a Vitriolic Acid / Eldritch Spear. Here is where I begin to use a hit and run strategy that eventually succeeds, hit Jargle at a distance with a Brimstone Blast / Eldritch Spear, use Walk Unseen as a Hide in Plain Substitute, put as much distance between Jargle and myself, and then repeat. My next opponent is a Frost Giant named Jargle. Salazar has little trouble after holding her still with a Noxious Blast and then finishing her off with Vitriolic Acids. The next battle is against the Masked Marauder. It's all preparation for the coming battles. Mantides lends his Greater Swordsman's Belt to Salazar. The other is the Night's Embrace (Full Plate +3, Darkvision, +15 cold resistance). One is the Darkstar (Greatsword +3, Level Drain DC=18). Mantides will still have all the feats and skills and so on that I selected for him during the level ups. A very low influence with Mantides, plus the fact of Mantides' killing Dorn in the area, means I have little trouble convincing Mantides to take Shar of on her offer of Mantides becoming her champion. The entrance to the Dark Lady's Promise is at #11 on the Undergate map. A Priestess of Shar shows up immediately after the victory, and beckons Mantides to seek out High Priestess Velisha in the Dark Lady's Promise. The evil choice is to convince Mantides to kill Dorn. The good choice that I show here is to counsel Mantides to spare Dorn, which will result in a +2 influence gain and Mantides soon enough becoming a Paladin.

tyrian 2000 walkthrough

The evil choice is to counsel Mantides to slay Dorn, which I get into just below. Mantides automatically wins the battle in the Arena.

tyrian 2000 walkthrough

Once I win the first fight, a man named Dorn shows up who wants vengeance against Mantides. Her Golden Bamboo Staff typically stuns the target on the first blow, so she can continue to sneak attack away until the battle is won in short order.

Tyrian 2000 walkthrough full#

She just goes into stealth mode, even in full view of her enemy thanks to her Hide in Plain Sight ability, and then hits her target from behind. *Evil* This fight and the next two are ridiculously easy for Selene. The fight is easily won with a few Noxious Blast / Eldritch Spears. Salazar's first opponent is a Flind Shaman named Turfang. Benevolent Kalim runs the one on one competitions. I want to begin some competing in the arena, so #16 on the Arena District map is the place to go.










Tyrian 2000 walkthrough